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Free Download Nusakana .rar

Updated: Dec 8, 2020





















































About This Game A mysterious letter invites you to Nusakana island, an island south of the continent, promising to tell you of your past. Taking advantage of your vacation allowance and thirst for an adventure, you decided to visit the island, unknowing what will you find there. A simple vacation? An answer to your mysterious past? Or something more precious? You decide yourself in Nusakana. Nusakana is an open-world JRPG, focusing on player's freedom of approach and decision while time is deciding and chasing everything, rather than a straight, linear and guided gameplay and storyline often found in JRPGs. With a cast of over 30 characters and 20 recruitable maiden party members, experience the bustling Nusakana island with its inhabitant, Discover its secret within its lush forest and tranquil waters. But beware of the danger lurking beyond its beauty!Experience the Exotic Locale of Nusakana - The untainted nature-friendly life of Nusakanans will indigenously welcome you. They even struggle to learn outsiders' language (English?) to welcome you in. But surely their native language (Indonesian?) will pique your interest as well.Explore and Survive - The island, though beautiful, holds many enticing secrets with the promise of riches, but beware of the dangers they hold! Plan your adventure with the proper logistics, for hunger and insomnia can ruin your adventure before it even begins. Dynamic World and Time Progression - People and wild beasts all over the island will react differently based on the time and weather.Relationship and Dating sim - Interact with 19 recruitable party members and date with them to learn their secrets and unlock their potential!Complex Turn Based Battle System - Inspired by classic JRPG turn-based battles, mix and match your party according to the enemies you face!Gather and Craft - Rich in natural resources and exotic vegetation, it is said you can craft anything with what you find in Nusakana. Gather raw resources and craft items to help you on your adventure. Trade and Mercantile - Get rich by selling Nusakana's commodities and handicrafts to the traveling merchant who comes from overseas. Fishing - Fishing in Nusakana is not just a minigame, it's one of the core gameplay mechanics! Experience semi-realistic fishing, and learn the environment and fish characteristics to increase your success in catching a giant, legendary fish!Beautiful Soundtrack - Traverse Nusakana with a multi-cultural Jazz and Bossa Nova inspired soundtrack to accompany you!Over 20 hours of playtime - Immerse yourself in the island of Nusakana and enjoy timeless adventures! 6d5b4406ea Title: NusakanaGenre: Adventure, Indie, RPGDeveloper:Studio NamaapaPublisher:Studio NamaapaRelease Date: 19 Nov, 2015 Free Download Nusakana .rar The game Nusakana is a good Game The animations and art sytle is nice, The combat is new, and its open world. I was really excited about this game, and I'm a little upset to be giving this a bad review.First off, it reminds me a little of Pokemon and a bit of harvest moon, so that is a double win. But, it just wasn't doing it for me.The concept, visual art and music in this game is fine and dandy, but the English is broken (or just the way it is phrased, seems off or weird to a native speaker) and just breaks the immersion for me. A big part in gaming for me is the plot, storyline, and character development. So if I am unable to gauge how the character is even feeling from what is being said, then that's a problem.It's probably just me though. I'm sure fans from other parts of the world who aren't particular about grammar will enjoy this.. So, it has been a few months since I finished Nusakana. This is probably the first game to which I can't give an unbiased review, but I will try.TLDR: Nusakana is the most character-driven life sim I have ever played. For those interested in the genre, I can't recommend it enough, but you will have to put in an investment.Nusakana has many English\/grammar errors, usually not enough to make sentences hard to understand, but enough that you sometimes have to guess the level of emotion with which something was said. It has several technical faults and a few broken collisions, and the combat, fishing and harvesting are generally uninteresting. It is also at the top of my 'list of favorite games', surpassing the others I had considered nearly-perfect by such a wide margin that I can't use a number system to score it. As a general rule, I have avoided life sim games because the gameplay is uninteresting, and the characters are seldom 'real' enough to hold my interest. I'm not sure what made me pick up Nusakana, except I had the feeling there was heart to it. My expectations coming into it were that I would find it relaxing and hopefully the characters would feel real enough that I would enjoy it. Instead I found myself busily scrambling around the island with new friends, trying frantically to keep pace with all the various story-related quests that kept showing up. All of these quests feel integrated into Nusakana's world, instead of being merely RPG-style fetch quests with no purpose behind them or story-reward for completing them. After a few months the flood of things to do slowed down and I was able to find the relaxing pace I had been expecting, but there were still very few days without some special event to make it a unique day in my mind.Character interaction is the big draw here, though. While many of the characters seemed to start as clich\u00e9s (perhaps because I\u2019ve seen all the clich\u00e9s so many times), by the end of the game they formed the best supporting cast I've ever seen - and I've played Chrono Trigger, Fire Emblem (all of them, both good and cringe-y), Kingdom Hearts and Katawa Shoujo. You won't get as much interaction from any individual as you might in, say, a branching visual novel - think 2,000 words per person as opposed to 30,000 per person - and the interactions won't be as explosive, either. Think spending a day picking peaches as opposed to discovering your modified microwave is a time machine. But the characters start feeling more real as the game goes on, and the world feels more real as your interactions with it change. This is the only game I've played where I can say I was genuinely interested in every one of the 30+ characters by the end of it.I will note that I had to give it a decent amount of time before it started to mean anything to me. My general thoughts while playing went like this:0->25 hours: Hmm, this is OK. Better than I was expecting, anyway.25->45 hours: I wonder if places like this still exist.45->60 hours: I think I'd like to live here. 60->90 hours: It's weird to say that a game can affect you as a person because of how cringy that can sound, but this game did exactly that.In closing:--Technical score: 7\/10. A good effort and no significant bugs, but lots of grammar issues and a few graphical ones as well.--Story score: 9\/10. Actually quite good, even if it gets confusing at the end. Everything gets explained, but you may need to hear it more than once. Things I had ignored because I thought it was hand-wavy game logic turned out to actually be key points.--Gameplay score: 8\/10. If you're looking for something relaxing, this works well. And if you're a completionist, be warned that I had to use about six pages of notebook paper for all the lists I created of things to do next, in what order, and how to go about it. You will enjoy it more if you play it without a guide, which isn't hard because no guide currently exists. =)--My personal score: 13\/10, and I actually mean that. I only had two perfect games before (neither of which are on Steam), so I don't use the word lightly, but 'perfect' games just can't compete with this.. I'm amazed this is an RPG-maker game. The devs did an amazing job. The locale really shines and gives a sense of a coherency. There are somewhat frequent translation errors, and the game requires an independent mind. For all the cute, relaxing atmosphere, I can confidently say Dark Souls is a good analogue in terms of how much the player is expected to figure out. The difficulty is, on normal settings, fairly forgiving. There is a permadeath hardcore mode, and a no-pressure story mode.This game features....-A solid and well-developed exploration feature, with a convincingly designed artificial environment and map-A story-19 possible recruit-able characters. In addition to the player character, there are three open party slots.-4 weapon categories the player can switch out and train to master-A polished version of the standard RPG-maker battle system with improved art, non-static party member portraits, and dynamic weather and backgrounds. The character also holds the weapon you've equipped. (something far too few non 3D RPGs take the time to do)-Lore you can read if you so desire(but it's not required in the slightest)-Pixel art-time management with a two-year deadline-rescources to gather, and things to craft-affordable costI will try to update this review as I get further into the game.Shameless self-promoion(character recruitment guide): http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=1081436257. Note : Since English is not my native language so my english is not 100% correct.At first I thought I would like to wait for some more review but after some time I think "F*ck it , I'll buy and I'll play myself". Well this game has some flaws in it but most of them you can overlook them. Pro- Great ConceptI really love this game concept. It's wide open. You can do whatever you want. From Fishing , Crafting , Fight some monster there is a lot of things to do in this game. But the problem lie itself in this game concept which I'll talk about that later in this review.- BGM & Art BGM in this game is really relaxing. Actually some of track in this game remind me of The Sims 1 and I really love The Sims 1 tracks. I really love the art of this game. Look good to meCon- "Where the f*ck do I go"Yes it really wide open and most of the time you don't know where you should go and what you should do. It's really confusing me. Because this game has no "main plot" (or it has but I just play for around hour so I don't know). So most of the time you'll just run around and don't know what to do next.- Learning CurveI don't know that this is because I'm bad at this game or this game really hard. At the first area I'm fine , I can take care of Monitor Lizard , Chicken but in the next area of this game. You'll face wolf and that wolf kill me in one hit. So I think maybe should I get some better equiqment but the "better" equiqment cost me a lot. So where do you get money? by doing quest and there is a lot of quest that impossible for you when you just start playing this game.- No Exp barI look every where and I can't see any not only exp bar but "Level Indicator". So I don't know I ready to face some tougher enemy or not and I don't want to risk facing tougher monster and get wreck.- Resolution Even "Fit" in option still look bad for me. There is only three options. x1 which is really small , x2 which is ehh...still small and Fit which is look bad for my monitor.Overall even it has some flaws this game is enjoyable. not the best RPG Game I ever play but at least you can kill some time in this game.. Nusakana, at 8.99 is well worth a buy.The English and graphics are somewhat messy, but honestly it's all just part of the fun. It's very enjoyable to find an item with an absolutely bizzarely worded description and the art has this kind of honest heart and charm too it.The music is also some of the best I've ever heard in any game, ever. The village theme at night is just the most relaxing and also chilling things I've ever heard, not in a "fear" kind of way, but one where the cords just send shivers down your back.The kind where it forces you to just pause, and shut your eyes to listen.Game itself is challanging fun, it completely allows you to just wander off wherever you want and allow yourself to be butchered by animals far stronger then your pathetic wimpy tourist arms and fishing rod can fight. It's an uphill climb and it's worth every second of it when you realize you can finally kill what you were running away screaming from 3 hours ago.The story and world are vast, deep and easy to sink into, though sometimes it can be confusing where to go next. Maybe that's part of the fun as well.Definately pick this up if you like RPGS.. Gameplay is good and its so fun. - While the game uses a standard game engine (RPG Maker), it uses a unique interface, rewriting most parts.- The story is interesting and not too predictable (you can imagine some parts ahead of time, but not everything).- The characters are quite unique.- has a great replay value- Although the spelling and wording isn't perfect and the game still has some bugs they are patched extremely fast. Best RPGMaker game.................outside of porn RPGMaker games at least.. There are too many missing core elements of gameplay to make your game actually an enjoyable experience. I felt there was no plot, no general storyline, only odd side-quests. And while roaming around talking to everyone, might be fun for some, it gives you no reward. Some areas of improvement are graphics, the text-bars could even be on a transparent color, (Blue signifies a win95 color scheme, we are in the 21st century), and battle balancing. Also you should be able to switch characters mid-battle or use items without costing a turn. Starting out in the game and I realise the reason for forcing the player to the inn, instead of allowing them to walk there; but you have side-quests that are deceptive because you obviously cant beat them because you die in two hits.You should always ask a second opinion before you present some thing to the public, especially if you are asking for support. If it had gone to early access I feel like they could have asked the community for ideas and suggestions, we can always improve oursleves. They have a tough road ahead of themselves, most gamers get that, with going up against the big dogs that have done it better and been around longer.I will say I do like the humour and I do like the pixel art. They did a good job with the music track\/sound, although as others have said the grammar is off, although I dont mind that as long as I have a reason to play. But you need to show more heart and originality because currently it is lacking badly. As I say if they had brought it to early access you could have asked the community for support but as a fully released game, it needs to be fully done. And while it might be in one persons eyes, it isnt worth the price point.How many times do we say it. You cant just put items in a game and expect that alone to add to the games core content. You need to stand out and bring some thing NEW to the table.

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